
- WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER HOW TO
- WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER UPGRADE
- WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER PC
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WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER HOW TO
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WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER PC
WHY IS MY DOLPHIN EMULATOR NOT RUNNING ZELDA WIND WAKER UPGRADE
Bothering at the forums with this when the first thing I should probably do is upgrade my GPU at least. " if you have a horrible/old graphics card (which you do) " I feel a bit upset about this. I shall test that 4.0-1192 Build you just mentioned, thanks for clarifying to me what's the actual problem wiith this specific game. I don't know if the same would happen for your PC, but I'm pretty damn sure it would. With my Radeon 5850 I could barely hit 30 fps in Wind Waker, but on my GTX 760, I can hit 70 fps at 4x IR same processor. Also, I'm just going on my own experience. So if you have a horrible/old graphics card (which you do) then Wind Waker's framerate will suffer quite a bit.Įdit I should clarify, even on older builds, Wind Waker would be slower due to that depth of field effect smashing the GPU CPU communication. Anyway, I have the answer you're looking for.Ĥ.0-1192 greatly increased the usage of graphics cards, and Wind Waker is one of those sneaky games that uses the graphics card a lot (I think it's the depth of field that uses EFB effects) where it will make it slow. (12-29-2014, 05:37 AM)JMC47 Wrote: That's fair enough, but if you want to use old builds, you don't get support. It seems like the higher the build, the slower WW runs, and if you wonder why I'm using those old builds for SS and TP, well, they are the smoothest ones for my pc. If I had been looking at the Guard lights, I would've got 19 fps. 1x Native (640x528) IR, AA none, AF x1, Scaled EFB copy/Force texture filtering disabled. Got the same results no matter what build. Twilight Princess: 27/29 fps at hyrule field with Window Size (1024x768) IR, 30 fps in any other location of the game - Dolphin SVN 7719 Also, I'm not wholly sure a 5450's enough for 1.5x IR, but it might be, so experiment. (12-28-2014, 09:11 AM)AnyOldName3 Wrote: If your Dolphin build has D3D9 as a backend, then it's an old, buggy and slow build, and you need to upgrade to the latest dev build (around 4.0-4800 right now).

However, I've tried changing many things but nothing works. These are the settings I use the most in any game: Same with Skyward Sword, so I don't know what's the deal with The Wind Waker.

I manage to get 24/25 fps at the fully finished Hyrule field in Twilight princess, and that's a decent speed for both my CPU and GPU, the rest of the game varies in 29/30/31 fps. Inside the pirate's ship, it's so laggy when I look in any direction. With the 3.5 build the game was just fine in some parts, until a got to the Forsaken Fortress where I get no more than 20 fps, then I decided trying out the 4.0-593 build because I read about the heat bug in earlier versions, but with this one, it lags even worse.

I've tested the game with the 3.5 version and the 4.0-593, which is supposed to be the version that fixes the broken heat effect. So I'm pretty much concerned about getting a unplayable frame rate in Wind Waker. Hello, I'm having problems at running properly Zelda- The Wind Waker in different versions of Dolphin.įirst of all, I've got to say that I'm aware of my computer limits, but I'm able to run Skyward Sword and Twilight Princess with no problem at all, with some exceptions like the Hyrule field and the Lanaryu Desert.
